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Shoot two navigation |
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| Third day | |||||||||||||||
| The start of day three sees the weather closing in. Its been raining all night and our chances of a clear excavating day look a bit dodgy. Following the same format as the last Onsite production, we need to close reports from the site by lunch time. This is basically because the huge task of de-rigging swings into action as soon as the shoot is finished. If we didnt wrap our coverage by lunch the designing, editing, testing and uploading technical bit would all have to be done in the middle of the de-rig maelstrom. So whats the news from the trenches? Trench Three has posed some interesting problems for the team. Its actually situated on the town football field and weve been given permission to excavate the hallowed turf. To try and minimise the destruction an auger survey is also being carried out. The tiny bore holes shouldnt change the trajectory of a match-winning penalty shot too much. Over at Trench One the work is steaming ahead. The mechanical excavator is extending the trench even further, and as planned the diggers have broken through the Victorian layers and have started investigating some tasty Roman archaeology. Veteran Time Team digger Katie Hirst gives Onsite the scoop: Were extending the trench so that we can see more Roman stratigraphy. Weve got Roman walls coming across the trench, so we have finally cleared the Victorian material. Were starting to get some fantastic finds here. |
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| One of the interesting features of this town is the lack of post Roman material until the Victorians started building. Onsite asked Stewart Ainsworth if this caused any problems for him when interpreting maps? You just need to look for a few different clues. Streets aligned in grid patterns can be a good indicator. In the case of this town, where theres what appears to be a gap in development after the Roman period, there are still some good indicators. Its not really a problem. How about Roman roads in the modern town plan? Roman roads were quite serious constructions and theyre not easily lost. Even minor ones often end up as farm tracks or something like that. In the case of this town the roads may well have still been in use even if people were not settling here. You just need to identify the tell-tale signs. Its amazing what you can actually read from a modern map. With that Stewart gave his usual smile and headed off, map in hand, to check out another quirky road or dark alley. To close our reporting from Shoot Two, Onsite had a chat with Mick Aston to find out how he was getting on: Things are alright, I think, says Mick, The sabbatical from Bristol University is working out and Im getting into it. The old Foot and Mouth has caused a bit of a problem with finding sites we can use for Time Team, but generally we're doing alright. How about this shoot? This programme has been a good one to do. With a Roman fort you have an awful lot of finds and stratigraphy so you have to ask yourself how far can you get in three days. Having said that, we have a lot of previous work to draw on and finding those Victorian cellars allowed us to drop to a level that would have taken weeks of excavation to achieve. The gap in occupation is an interesting factor. It appears that nobody lived here after the Roman period and I find that a little bit hard to follow. The thing is medieval records from this area are scarce and that adds to the intrigue. Its going to be a good one. |
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